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NPC Generator

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Advanced [show]


Art Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He has gray fur. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.

History: When he was but 5 years old his parents immigrated from the north. His father was a soldier and died while he was still young. Art was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a deep hatred of giants

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Art Of Spirit, Male Tabaxi Ranger 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)12 (+1) 7 (-2)15 (+2)
Skills Medicine +0, Nature +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Rhodochrosite (11 gp).


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and green eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, In love, Slave. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Hamil TellPenny, Male Halfling Fighter 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)9 (-1) 8 (-1)6 (-2)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 130 gp.


Social Check DCs


Jarana Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, she is an attractive figure. She prefers to wear brown pants and tee shirts. Her hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is harsh and unforgiving.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Jarana and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Jarana Fallack, Female Dwarf Cleric 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp.


Social Check DCs


Norkruuth Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Fisher uniform. His white crest is knotted and matted. His eyes are likewise red.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast plains. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Norkruuth's homeland. Norkruuth decided to take the middle way and become a bodyguard. He has achieved small success as a Fisher.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Fighting. Bonds: Job, Immigrant, Enemies, Nature. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Norkruuth Delmirev, Male Dragonborn Fighter 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 6 (-2)11 (+0) 12 (+1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 200 gp. Sard (40 gp). Jet (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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