Werydd Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her tied-back hair is white. She has several tiny amber earrings on each ear.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered south to less war torn lands. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Werydd never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Optimist. Flaws: Depressed, PTSD. Bonds: Rich, Attractive, In love. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Uzza Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has a large black mantle and cape that has been intricately interwoven into her green robe. Her black hair is long and unkept. Her red eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.
History: When she was but 5 years old her parents immigrated from the north. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the north, certain she would find work there.
Motivation: Retire the richest woman in the north; and to get a good night's sleep
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Immigrant. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
Helgret Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and blue skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.
Motivation: She desires power and/or immortality; and to settle down with her crush
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 4 (-3) | 11 (+0) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: Chrysoberyl (110 gp).
Bulzo Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His white hair is heavily combed to the right. His gray eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.
History: Born to a pair of adventurers, Bulzo grew up listening to his father's many stories. While studying, he fell in love. They married and had a daughter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, In love. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 gp. 1 Masterwork Common Melee.
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