Ermina Spaulding, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them, and is pretty ugly. Her golden hair is well kept. Her violet eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born in the west, but her parents moved at a very young age to the east. Her mother was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Gnomish people; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 7 (-2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 300 sp.
Emerald Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is portly but not overly obese. His long gray fur is drawn into a two foot long braid. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Emerald was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1700 sp.
Avice Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a weathered and beat up set of banded mail beneath an oversized yellow coat. She has a penchant for wearing a ring with an oversized opal on her left hand. Her auburn hair is singed and shortened. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure; and she loathes her own lifestyle
Flaws: Ugly, Addict, Depressed. Bonds: Rich. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp.
Armara Subtlety, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a black coat. Her brown hair is kept up in a ponytail inside a top hat. Her gold eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. When Armara reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is a bit of a kleptomaniac.
Flaws: Shy, Insane. Bonds: Criminal record, Rich, Military. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
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