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NPC Generator

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Advanced [show]


Chem Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his green robe and has his shortspear always slung over his shoulder. He has styled his purple hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against illithids; and revenge

Ideals: Artistic. Flaws: Impulsive, Ugly. Bonds: Military, Enemies. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Chem Fascination, Male Tiefling Ranger 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 7 (-2)16 (+3) 10 (+0)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Goblin
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp.


Social Check DCs


Pallabar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man usually wears his tan robe and has his mace always slung over his shoulder. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Shoemaker in town.

History: Pallabar was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pallabar took refuge in the large cave and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and he wants revenge against brigands

Flaws: Shy. Bonds: Poor, Job, Nature, Enemies. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Pallabar Wildwander, Male Gnome Cleric 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp. Silver pearl (70 gp).


Social Check DCs


Wella Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a slight overbite and is overall scrawny. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her fierce blue eyes like to dwell on things.

Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her mother. There was a wharf not far from home where she often wandered off to fish. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Bonds: Poor, Job, Military, Nature. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Wella Littlefoot, Female Halfling Rogue 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork manacles. 1 Good lock.


Social Check DCs


Theirastra Starks, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman wears a fancy violet dress. Her clothes are grease stained in places. Her black hair is still thick. Her eyes are a pleasant violet.

Personality: A deeply religious woman she believes everything happens for a reason. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: The child of northern immigrants she idolized her mother. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Insane. Bonds: Attractive, Poor, Immigrant, Religious, Criminal record. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Theirastra Starks, Female Half-Elf Expert 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)5 (-3) 7 (-2)13 (+1)
Skills Athletics +2, Stealth +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 2000 cp. Blue quartz (16 gp).


Social Check DCs

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