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NPC Generator

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Advanced [show]


Nicholas Gresham, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his hammer always slung over his shoulder. He has a moderate pudge and is not very fit. He keeps his golden hair in a pixie cut. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Nicholas's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Bookbinder.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Gresham, Male Human Aristocrat 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 5 (-3)10 (+0) 13 (+1)10 (+0)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp. Golden pearl (80 gp).


Social Check DCs


Art Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His yellow fur is braided into rings. He has a dull look in his green eyes.

Personality: He dislikes all the random violence that takes place in the west. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 5 years old his parents immigrated from the west. Cursed with a spirit at a very young age, Art has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Art Thunder, Male Tabaxi Druid 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. Rhodochrosite (5 gp).


Social Check DCs


Cory Law, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Law, Male Human Fighter 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Sekhmet Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered falchion and tarnished dagger as well. Her brown hair is matted, messy, and big. Her eyes, though not visible through her cowl, are white.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a small toy that she constantly fidgets with.

History: She was raised by priests from a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sekhmet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed, Addict. Bonds: Religious, Mentor. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Sekhmet Sorrow, Female Tiefling Expert 2
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp. Freshwater pearl (4 gp).


Social Check DCs

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