Adelard Upton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He keeps his long red hair kept up in a rat tail. His amber eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Adelard was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and expand his business
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Military, Job. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp.
Jak Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He got into the Butcher business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Butcher like his mother before him.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Butcher
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
Crampernap Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has shaved his head bald. His eyes are green and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Crampernap and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Religious, Enemies. Occupation: Masseuse
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 250 gp.
Oriax Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in green turtlenecks beneath a tan coat with pastel slacks. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Oriax grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Adventurer. Occupation: Unemployed
Voice: Italian accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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