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NPC Generator

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Advanced [show]


Gillyd Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is long and unkept. She has gray eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is an amazing painter.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. After coming to the age of reason, Gillyd took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gillyd Graybeard, Female Dwarf Ranger 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)12 (+1) 4 (-3)5 (-3)
Skills Deception -1, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp.


Social Check DCs


Nalral Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly chestnut, has prominent grey streaks. His hazel eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.

History: Nalral was born with his mother's beautiful face. After coming to the age of reason, Nalral took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Addict. Bonds: Attractive, In love. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Nalral Torunn, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 160 gp.


Social Check DCs


Lance Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. He has done his best to style his golden hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Lance Floshem, Male Half-Elf Wizard 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 14 (+2)8 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Avice Haley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears brown painted combat armor at almost all times. Her long golden hair reaches down to her waist. Her eyes are blue and beady.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Avice grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Avice Haley, Female Human Barbarian 3
Medium (4'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)7 (-2) 9 (-1)12 (+1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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