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NPC Generator

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Advanced [show]


Elizabeth L'Fondant, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many brown ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a broad hat to cover her moderate length white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with finding treasure.

History: Elizabeth was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Terse. Bonds: Adventurer, Attractive, Poor, Religious. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Elizabeth L'Fondant, Female Half-Elf Rogue 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)6 (-2) 10 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 sp. Sard (50 gp).


Social Check DCs


Riardon Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe, and carries spears. He has styled his black hair well, parting it to the right. His blue eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Riardon Ofandrus, Male Elf Paladin 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 3 (-4)13 (+1) 5 (-3)10 (+0)
Skills Investigation +3, Medicine -1
Senses Passive Perception 7
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp. Obsidian (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thervan Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Thervan began to lead the lost caravan. He now travels the world, in search of power and loot.

Motivation: Revenge; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Adventurer, Enemies, Poor. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Thervan Horineth, Male Elf Cleric 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)13 (+1) 13 (+1)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp.


Social Check DCs


Anselm Landon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his flail. His moppish auburn hair is in a traditional bowl cut. His violet eyes peer out from beneath his Stetson grey hat.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Anselm was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Fisher again; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Landon, Male Human Monk 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)11 (+0) 11 (+0)6 (-2)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. 1 Healer’s kit.


Social Check DCs

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