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NPC Generator

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Advanced [show]


Alberich Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He struck the Bowyer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Insane, Impulsive, Mundane. Bonds: Job. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Alberich Glanhig, Male Dwarf Warrior 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)9 (-1) 10 (+0)6 (-2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 150 gp.


Social Check DCs


Glim Sympony, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his brown hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Glim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the east. His father was a soldier and died while he was still young. Glim was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Flaws: Cynical, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Glim Sympony, Male Gnome Wizard 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)6 (-2) 10 (+0)8 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Azaki Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.

History: He got into the Merchant business at a young age. When Azaki reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Military, Job. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Azaki Van Es, Male Half-Elf Adept 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)9 (-1) 9 (-1)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Vepar Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her falchion ready. She has moderate length white hair. Her red eyes are passionate and lively.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Persistence. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Vepar Hurt, Female Tiefling Monk 2
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills Animal Handling +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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