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NPC Generator

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Advanced [show]


Luthra Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female wears tight fitting clothing which further accentuates her frame. She is tall, broad shouldered and powerfully built. She wears her hair in dreadlocks. She has several tiny sapphire earrings on each ear.

Personality: Always inclined to offer people food she seems plenty friendly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Philantrophist, Extrovert, Impeccable. Bonds: Attractive, Rich, Slave. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Luthra Ningel, Female Gnome Rogue 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Sun Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears baggy pastel pantaloons and a green scarf. Her fur is greying and her face has many wrinkles. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invites people to come help in her community garden.

History: A powerful slaver made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Her spouse's relatives view her with great suspicion; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Mentor. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Sun Of Storm, Female Tabaxi Fighter 1
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Gruk Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. His hair is blonde and very short. His fierce green eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gruk lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 2 years.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Fearful. Bonds: Poor, Family, Job, Criminal record. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Gruk Willoughby, Male Half-Orc Fighter 1
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)6 (-2) 15 (+2)9 (-1)
Skills Investigation +0, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dondon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a red and black robe with the hood down. He is muscular with a powerful set of arms. His black hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.

Personality: Dondon wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Mayor, Dondon learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Disciplined, Joker, Justice, Fighting. Bonds: Job. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Dondon Wildheart, Male Halfling Druid 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Light wooden shield.


Social Check DCs

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