Dondon Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red and curly. His amber eyes dart from person to person.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To clean up the streets; and to protect his home
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Enemies, Guardian. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Valida Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She very much looks the part of a Navigator. She wears a colorful flower in her blonde hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Job, Attractive. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 pp. Deep green spinel (110 gp). 3 Smokesticks.
Seere Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman has a large black mantle and cape that has been intricately interwoven into her brown robe. Her clothes are grease stained in places. Her hair is blue and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Overbrimming with self-confidence, Seere isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is lazy, self-centered, vain, and jealous.
History: She was born blind and as such lacked many opportunities for work. Seere was born on a far northern island where she grew up under the tutelage of her mother, an expert Barber. She left for the north, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Selfish, Disease. Bonds: Poor, Immigrant. Occupation: Barber
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 320 gp.
Norman Lincoln, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears a brown coat over a green low-cut shirt, and a Stetson hat upon his head. His hair is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: To be a Healer again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 70 gp.
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