Kassoon
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NPC Generator

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Lvl.
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Advanced [show]


John Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Masseuse uniform. He is physically well-built. His brown hair is kept up in a ponytail inside a feathered hat. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the east. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Pacifist, Gifted, Impeccable. Bonds: Job. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

John Wheatley, Male Human Commoner 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 5 (-3)10 (+0)
Skills Animal Handling -1, Athletics +3
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: Bloodstone (20 gp).


Social Check DCs


Merihim Allure, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly silver, has prominent grey streaks. His eyes, though not visible through his cowl, are silver.

Personality: Calm and collected, he is a well trained Glassblower. He takes great joy in being the best Glassblower in town.

History: Merihim was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Glassblower soon after.

Motivation: Find a way to reverse the transformation of his brother.

Bonds: Job, Family. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Merihim Allure, Male Tiefling Ranger 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs


Vistra Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is renowned for her bright brown dresses and hats. Her white hair is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with a lost civilization.

History: She was born in a small island village. Her childhood dream was to be a Jeweler, but she was a colossal failure. She has achieved small success as a Mercenary.

Motivation: She'd like to take her coworkers down a peg; and wants her loneliness to end

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Job, Has a crush. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Vistra Aranore, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 5 (-3)11 (+0)
Skills Athletics +2, Insight -1
Senses Passive Perception 7
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple -1

Possessions: 150 gp.


Social Check DCs


Damaia Hope, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt that is too small, which lets her gut show, with a ratty green coat over it and is in decent physical shape. Her top hat is riddled with cuts and holes. Her red eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Damaia was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Miller.

Motivation: Wants to open a new tavern; and to be a junk dealer again

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Has a crush, Family. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Damaia Hope, Female Tiefling Bard 2
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs

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