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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trynnicus Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a black suit, white shirt, and green tie. His crest is greying and his face has many wrinkles. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Servant in town.

History: Born to a pair of adventurers, Trynnicus grew up listening to his father's many stories. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and to reunite with his old friends

Flaws: Ugly, Addict. Bonds: Poor, Job, Adventurer. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Trynnicus Zzzxaaxthroth, Male Dragonborn Warrior 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)7 (-2) 10 (+0)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Helen Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. She carries with her a set of kukris on her belt, each one with a jet on the hilt. With bright auburn hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Carpenter, Helen learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Carpenter.

Motivation: To be a Animal Trainer again; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Nature, Rich, Job. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Helen Marlee, Female Human Aristocrat 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 17 (+3)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Pelt Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in an above average manner. She has cinnamon fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the west her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Pelt Of Claws, Female Tabaxi Warrior 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Roge Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, typically a more casual-formal manner. With a patchy brown beard and wild brown hair. His fierce hazel eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Roge Tealeaf, Male Halfling Barbarian 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 7 (-2)7 (-2) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs

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