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NPC Generator

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Advanced [show]


Adran Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He is wearing colorful clothing, dressed as a Stableman. He has styled his red hair well, parting it to the left. His eyes are likewise hazel.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Stableman business at a young age. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Bonds: Has a crush, Job, Rich. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Adran Amastacia, Male Elf Bard 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)12 (+1) 9 (-1)9 (-1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 20 pp. Chrysoprase (60 gp).


Social Check DCs


Uraim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is slicked back into a classic pompadour. His fierce green eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Joker, Gifted. Bonds: Rich, Has a crush. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Uraim Holderhek, Male Dwarf Expert 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)9 (-1) 12 (+1)4 (-3)
Skills Athletics +0, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. Malachite (4 gp).


Social Check DCs


Gormogord Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many brown ritualistic tattoos. He tends to wear a white poncho over his likewise colored trousers and shirt. He has done his best to style his black hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Gardener, who enjoyed hunting, Gormogord was taken on many hunting expeditions. His first spouse was a Gardener, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Family, Nature. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Gormogord Quickstep, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)10 (+0) 14 (+2)6 (-2)
Skills Athletics +1, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Amethyst (40 gp). Pink pearl (40 gp).


Social Check DCs


Oloric Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is dressed in an above average manner. His chestnut hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: He was raised in a mountains tribe. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated, Persistence. Bonds: Attractive, Nature, Slave. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Oloric Rumnaheim, Male Dwarf Monk 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp.


Social Check DCs

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