Yebe Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a long, blue, dusty cloak. Her hair is chestnut and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Yebe was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Layabout. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Yebe never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is wracked by social anxiety; and wants to open a new tavern
Ideals: Joker. Flaws: Insane, Fearful. Bonds: Poor, In love, Job. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp. 1 Half-Plate.
Helen Tickle, Female Human [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Armorer. Her skin is fair and her fingers are delicate and long. Her moppish brown hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east to a Armorer, Helen learned a great deal about her father's area of expertise. Her childhood dream was to be a Masseuse, but she was a colossal failure. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: To end her boredom; and her religion dominates her actions
Flaws: Fearful, PTSD, Mundane. Bonds: Job, Religious. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Amethyst (70 gp).
Norkruuth Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his right hand. His bronze crest is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Norkruuth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and to share knowledge with the world
Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 380 gp. 1 Hourglass.
Sybil Brandon, Female Human [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She carries with her a set of whips, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is slicked back into a classic pompadour. Her brown eyes dart from person to person.
Personality: She is almost excessively polite to everyone, even when angry. She works hard and plays hard.
History: Sybil was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Poor. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 4 (-3) | 9 (-1) | 15 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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