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NPC Generator

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Advanced [show]


Tenena Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy brown hair. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Tenena was born with her father's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Athletic, Optimist, Justice. Bonds: Attractive, Criminal record. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Tenena Gummen, Female Gnome Bard 2
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 5 (-3)10 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp.


Social Check DCs


Trynnicus Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue crest is braided into rings. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: Trynnicus was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: Religious, Job, Adventurer, Guardian. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Trynnicus Ghaallixirn, Male Dragonborn Adept 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Vanchu Merton, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'9". She is wearing a long, black, dusty cloak, and her gloved hand is found clutching a lance. She has done her best to style her red hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She exudes charisma. She is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Vanchu was born with her father's beautiful face. From there she went from mercenary job to mercenary job. During her travels, Vanchu and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vanchu discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vanchu fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Vanchu Merton, Female Half-Orc Warrior 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)5 (-3) 10 (+0)7 (-2)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Vanuath Holimion, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in blue turtlenecks beneath a grey coat with blue slacks. His blonde hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are white and perfect.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. Vanuath was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has worked as a Adventurer like his father before him.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Attractive, Job, Rich, Religious. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Vanuath Holimion, Male Elf Expert 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Medicine +1, Stealth +1
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 150 gp.


Social Check DCs

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