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NPC Generator

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Advanced [show]


Merihim Light, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His hair is white and curly. His eyes are red.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. After coming to the age of reason, Merihim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: He feels threatened by others; and he wants revenge against drow

Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Nature, Family. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Merihim Light, Male Tiefling Commoner 2
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Ralf Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut short with large spiked bangs in the front. His eyes are a pleasant brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Gifted. Bonds: Adventurer, Religious, Slave. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Ralf Chester, Male Human Warlock 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)3 (-4) 12 (+1)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 4000 cp. Silver comb with moonstones (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Jade On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. He wears a top hat to cover his moderate length beige fur. His copper eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Fortune-teller, Jade learned a great deal about his father's area of expertise. Jade was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jade decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption.

Flaws: Antagonistic, Shy. Bonds: Job, Criminal record. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Jade On the Water, Male Tabaxi Paladin 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. Eye agate (10 gp).


Social Check DCs


Rohesia Reid, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a grey poncho over her likewise colored trousers and shirt. Her blonde hair is unkempt and raggedy. Her eyes are gray.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in a small mountains village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rohesia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rohesia. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and a rival would like her out of the picture

Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer, Nature. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Rohesia Reid, Female Human Bard 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 120 gp. 1 Banded mail.


Social Check DCs

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