Nirgel Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying black hair a little too much giving a sharp black color. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Bookbinder, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nirgel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Poor. Occupation: Cook
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 gp. Peridot (60 gp).
Gale Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. She has done her best to style her cinnamon fur to look like a famous performer. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now mingles about in high society.
Motivation: She is greedy; and she feels that her past leaves her morally obligated to help
Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Family, Criminal record. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Hunter Hayes, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and tan handkerchief worn on his right side, and carries hammers. His brown hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Fighting, Passionate, Entrepeneur. Flaws: Insane, Disease. Bonds: Adventurer. Occupation: Jeweler
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp.
Ilde Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. Her moppish silver hair is in a traditional bowl cut. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Ilde is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: When she was but 6 years old her parents immigrated from the south. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ilde was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive, Immigrant, Enemies. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 4 (-3) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 9000 cp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
