Corkitron Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His blonde hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the east, but his parents moved at a very young age to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Corkitron and his spouse have recently divorced.
Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Poor, Religious, Immigrant. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Rimmon Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large green mantle and cape that has been intricately interwoven into his blue robe. His purple hair is singed and shortened. His white eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult.
Flaws: Ugly, Fearful, Shy. Bonds: Job, Poor. Occupation: Courier
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 30 pp.
Marastyr Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She is wearing a long, grey cloak, and her gloved hand is found clutching a warhammer. She wears a broad hat to cover her moderate length silver hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with finding treasure.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Marastyr grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marastyr. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero.
Flaws: Antagonistic, Disease. Bonds: Adventurer, Criminal record. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. Golden pearl (70 gp). Onyx (50 gp). Aquamarine (200 gp).
Odo Winthrop, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown shirt with thin green vertical stripes and grey pants. His golden hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Bather business at a young age. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.
Motivation: To reunite with his absent mother; and doesn't want to be a bather and was forced into it by his family
Flaws: Forgetful. Bonds: Attractive, Job, Nature, Family. Occupation: Bather
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 16 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Auran, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 sp. Freshwater pearl (6 gp).
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