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NPC Generator

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Lvl.
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Advanced [show]


Hatae Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a yellow coat over a grey low-cut shirt, and a broad hat upon her head, marred by teas. Her brown hair is lengthy and is close to two feet long. Her eyes are amber.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She served in the navy to pay for her family's outstanding loans. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.

Motivation: Money/treasure; and she is greedy

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Military, Rich. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Hatae Mellerelel, Female Half-Elf Wizard 2
Medium (4'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 sp.


Social Check DCs


Irann Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and sports yellow clothing, slightly heavier than average wear. She has wavy blonde hair. Her thin eyebrows rest above her beady gray eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to loving parents in a slum to the east. Her mother was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their son. She worked as a Barber, and she later adopted a second son.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Irann Durkin, Female Half-Elf Rogue 1
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Oriff Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered blue stockings. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long golden hair reaches down to her waist. Her eyes are gray.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Oriff was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's attracted to the PC; and she's in love

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Poor. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Oriff Morigak, Female Dwarf Bard 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His blonde hair is kept up in a ponytail inside a top hat. He has blue eyes.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels kind of lost in life

Ideals: Pacifist, Impeccable. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Gomory Dalton, Male Human Ranger 2
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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