Nora Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Cocky and sure of herself, she believes she is the best Body Guard born in the past three hundred years. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: The child of eastern immigrants she idolized her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now owns her own business.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Flaws: Insomniac, Fearful, PTSD. Bonds: Job, Immigrant. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: Blue star sapphire (600 gp). 1 Chain shirt.
Breena Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy blonde hair. She has gray eyes and a tan hat with a yellow feather.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Breena hails from a village terrorized by gnolls. In her 17th year, her parents were killed by a gnolls raid, leaving Breena alone in the world. After a stint in an orphanage, she was adopted. She has worked as a Sailor like her father before her.
Motivation: Sabotage a competitor; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Athletic. Flaws: Forgetful. Bonds: Adventurer, Job, Enemies. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 6 (-2) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Citrine (50 gp). 1 Masterwork Common Melee.
Susannah Carlton, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a grey coat over a green low-cut shirt, and a feathered hat upon her head. She is an epitome of beauty. She wears her hair in dreadlocks. She wears large thick round spectacles.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Beggar for the past few years.
Motivation: Sabotage a competitor; and retire the richest woman in the south
Ideals: Disciplined, Entrepeneur, Fighting. Bonds: Attractive, Job. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 110 gp.
Himo Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of bows on his belt, each one with a aquamarine on the hilt. His deerstalker hat is riddled with cuts and holes. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.
History: Himo lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered poetry. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Himo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Fighting, Professionalism, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp. Jet (70 gp). Red spinel (70 gp). Pink pearl (70 gp). 1 Masterwork Common Ranged Weapon.
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