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NPC Generator

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Lvl.
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Advanced [show]


Corkitron Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He has styled his red hair well, parting it to the left. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Corkitron Strongbones, Male Halfling Rogue 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Nuraval Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He wears his blonde hair up. His hazel eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend

Ideals: Professionalism, Fighting, Entrepeneur. Bonds: Criminal record, Adventurer. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Nuraval Rumnaheim, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)4 (-3) 9 (-1)9 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 320 gp.


Social Check DCs


Tagga Ryley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her whip. Beneath her clothing is a huge mess of scar tissue. Her black hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Tagga was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She struck the Bowyer job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Ugly. Bonds: Slave, Job. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Tagga Ryley, Female Half-Orc Cleric 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)8 (-1) 9 (-1)4 (-3)
Skills Arcana +1, Nature +1
Senses Passive Perception 9
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ownka Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is portly but not overly obese. She keeps her red hair in a flapper bob. Her eyes are a pleasant violet.

Personality: Aggressive, abrasive, and angry, Ownka embodies much of what other species detest in the Half-Orcs. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Ownka grew up listening to her mother's many stories. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend; and she has a crush on the local masseuse

Flaws: Antagonistic, Impulsive, Insane. Bonds: Adventurer, Has a crush. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Ownka Wellington, Female Half-Orc Fighter 1
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)10 (+0) 3 (-4)10 (+0)
Skills Acrobatics +1, Medicine -2
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 400 sp. Chrysoberyl (70 gp).


Social Check DCs

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