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NPC Generator

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Lvl.
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Advanced [show]


Jane Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large violet jacket. She wears her hair in dreadlocks. Her violet eyes dart from person to person to random spaces in the air.

Personality: She loves telling others what to do and how they should feel about things. She would rather hide behind her crafts than deal with other people.

History: Born in the west to a Priest, Jane learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Priest. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. She hasn't told them the truth, but wants to settle down with them.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's in love

Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Job, Has a crush, Criminal record. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Jane Boleem, Female Half-Elf Rogue 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 7 (-2)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Doudra Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a worn and beaten armor. Her white crest is matted, messy, and big. Her gold eyes dart from person to person to random spaces in the air.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As long as the job gets done she does not care how it got done.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She then took over the family business and is one of the better Fletcher for hire.

Motivation: Further expansion of business; and she has decided she is irredeemable

Ideals: Professionalism. Flaws: Ugly, Emotional. Bonds: Criminal record, Job. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Doudra Turnuroth, Female Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 16 (+3)13 (+1)
Skills Deception +3, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp.


Social Check DCs


Anselm Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey deerstalker hat and grey clothes. He is bristling with hidden weapons, mostly sickles and bastard swords. His long blonde hair reaches down to his waist. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His necromantic abilities were realized during a raid on his village. Recently he has begun working with bootleggers and crooks.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Gifted. Flaws: Selfish, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Anselm Barclay, Male Human Commoner 2
Medium (5'11") Human, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4

Possessions: 100 gp. Alexandrite (500 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Bertram Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. With bright white hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he has a crush on the local shepherd

Flaws: Mundane. Bonds: Attractive, Has a crush, Religious, Mentor. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Bertram Silvereyes, Male Halfling Monk 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 4 (-3)6 (-2)
Skills Nature +2, Persuasion +0
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Tiger eye turquoise (11 gp).


Social Check DCs

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