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NPC Generator

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Advanced [show]


Erdan Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear tan tank tops with grey pants. His golden hair, when down, is lengthy. His fierce gray eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south his family was never financially stable. In his 13th year, his parents were killed by a goblins raid, leaving Erdan alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: To pay off his debts; and many goblins want him driven away

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, Enemies, Debt. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Erdan Xistsrith, Male Elf Aristocrat 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 5 (-3)14 (+2) 7 (-2)8 (-1)
Skills Intimidation +1, Medicine +0
Senses Passive Perception 8
Languages Common, Elven, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Banded agate (4 gp).


Social Check DCs


Shadow Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She has a slight overbite and is overall scrawny. Her black fur is knotted and matted. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: When she was but 7 years old her parents immigrated from the east. Her mother had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: She wants to get laid; and she would like to get married and retire

Ideals: Joker. Bonds: Military, Immigrant, Rich, Has a crush. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Shadow Grass, Female Tabaxi Bard 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 11 (+0)8 (-1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 200 sp. Rock crystal (70 gp).


Social Check DCs


Taklinn Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left leg appears badly burned and disfigured. He keeps his red hair in a flapper bob. He has gleaming, smiling gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can't help but pocket interesting objects he comes across

History: Born in the north his family was never financially stable. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Taklinn Loderr, Male Dwarf Bard 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)12 (+1) 8 (-1)6 (-2)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 400 sp.


Social Check DCs


Jarsali Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'8" and wears a yellow shirt with thin white vertical stripes and red pants. Her white hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was raised by priests from a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by brigands. Jarsali was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she wants revenge against brigands

Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Jarsali Azzo, Female Half-Elf Ranger 1
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)8 (-1) 8 (-1)12 (+1)
Skills Investigation +1, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Malachite (8 gp).


Social Check DCs

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