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NPC Generator

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Advanced [show]


Bertram Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is greying and his face has many wrinkles. He has hazel eyes and a brown hat with a pastel feather.

Personality: Eccentric and domineering, Bertram will drive conversation. He is obsessed with finding treasure.

History: Bertram hails from a village terrorized by goblins. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Bertram began to lead the lost caravan. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural halfling artifacts is his passion

Ideals: Extrovert, Entrepeneur. Bonds: Rich, Adventurer, Enemies. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Bertram Wentworth, Male Human Warlock 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 100 gp. Smoky quartz (30 gp).


Social Check DCs


Aym Delight, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has done her best to style her purple hair to look like a famous performer. Her black unseeing eyes seem to look past you.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a font of random trivia from the lore and stories she has discovered

History: Aym hails from a village terrorized by gnolls. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aym took refuge in the ruined castle and found the beat up bow and armor she uses now. She became a Locksmith soon after.

Motivation: To reunite with her old friends; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Nature, Enemies, Job, Adventurer. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Aym Delight, Female Tiefling Barbarian 1
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)11 (+0) 16 (+3)18 (+4)
Skills Athletics +1, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Kali Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered monstrous two handed axe and tarnished greatsword as well. Her black hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.

Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of western immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Kali's homeland. Kali decided to take the middle way and become a bodyguard. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Fighting, Philantrophist. Bonds: Rich, Attractive, Immigrant. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Kali Pandaemonium, Female Tiefling Aristocrat 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. 3 Acid flasks.


Social Check DCs


Smoking In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her cinnamon fur is unkempt and raggedy. Her ears are large.

Personality: Eccentric and domineering, Smoking will drive conversation. She takes great joy in being the best Soapmaker in town.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 2 years.

Motivation: Further expansion of business.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Smoking In the Morning, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 9000 cp.


Social Check DCs

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