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NPC Generator

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Advanced [show]


Kite In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on her belt. Her white fur is kept up in a ponytail inside a deerstalker hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth she was tutored by a cruel and relentless mentor. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Nature, Mentor, Immigrant. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Kite In the Storm, Female Tabaxi Warrior 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +6, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3

Possessions: 600 sp.


Social Check DCs


Mormo Victory, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'5" northern man, he wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. He has no hair. His red unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Mormo will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform During his travels, Mormo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mormo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mormo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Extrovert. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Mormo Victory, Male Tiefling Bard 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 140 gp. Coral (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilthur Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his grey robe and has his pickaxe always slung over his shoulder. He has dyed his greying white hair a little too much giving a sharp white color. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Roofer, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down.

Ideals: Passionate, Extrovert, Entrepeneur. Bonds: Poor. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Gilthur Morigak, Male Dwarf Monk 3
Medium (4'4") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)9 (-1) 13 (+1)5 (-3)
Skills Arcana +1, Deception -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 18000 cp.


Social Check DCs


Williamina Hallewell, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. Her eyes are hazel and she is always smoking a pipe.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. As long as the job gets done she does not care how it got done.

History: She comes from a rich western family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Williamina Hallewell, Female Human Expert 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 4 (-3)5 (-3) 13 (+1)13 (+1)
Skills History -1, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs

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