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NPC Generator

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Advanced [show]


Sannl Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a brown wide-brimmed hat and brown clothes. Her silver hair is smooth and relatively long. Her eyes are green and she is always smoking a pipe.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was granted druidic powers by her dying brother.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Family, Adventurer. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Sannl Rubyeye, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)11 (+0) 16 (+3)5 (-3)
Skills Intimidation -1, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His brown hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)8 (-1) 13 (+1)6 (-2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp.


Social Check DCs


Hobart Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Mayor. His hair is long and blonde with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His blue eyes peer out from beneath his Stetson white hat.

Personality: Eccentric and domineering, Hobart will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and to be a jeweler again

Ideals: Extrovert, Optimist. Bonds: Job, Slave. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hobart Appleblossom, Male Halfling Cleric 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 7 (-2)5 (-3) 7 (-2)3 (-4)
Skills Acrobatics +6, Animal Handling +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp.


Social Check DCs


Iados Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. His feathered hat is riddled with cuts and holes. His red eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: Iados was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Fighting, Passionate, Pacifist. Flaws: Ugly. Bonds: Family. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Iados Luck, Male Tiefling Rogue 1
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs

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