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NPC Generator

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Advanced [show]


Bidreked Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy green suit. His long silver crest is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Gardener, Bidreked learned a great deal about his mother's area of expertise. A gifted student he started as a Stylist, but he got bored and became a Gardener. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bidreked was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Ideals: Logical. Bonds: Attractive, Job, Enemies, Family. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Bidreked Beryntolthropal, Male Dragonborn Expert 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)8 (-1) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Fragrant Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she prefers to wear flannel. She has styled her gray fur well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted psionic powers by her dying sister.

Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Dyer

Voice: American accent

Attributes [hide]

Fragrant Of Ivory, Female Tabaxi Warrior 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 5 (-3)16 (+3)
Skills Medicine -1, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Tourmaline (40 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Criella Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black vest and prefers brown and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is knotted and matted. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She misses her home and complains about the freezing weather, even in summer.

History: The child of a Animal Trainer, who enjoyed hunting, Criella was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She left for the north, certain she would find work there.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Criella Virtue, Female Tiefling Fighter 1
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Clerebold Barlow, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long silver beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west his family was never financially stable. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Passionate, Gifted. Bonds: Slave, Poor. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Clerebold Barlow, Male Human Fighter 2
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs

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