Fax Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears a colorful flower in his green crest. His gold unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Fax has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire.
Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 6
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 3 (-4) | 13 (+1) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -2 / 1d6-4, Grapple +0
Possessions: 360 gp. 3 Holy water.
Godfrey Gentry, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears light armors faded through time and improper care. He sports a long auburn beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent mother
Ideals: Artistic. Flaws: Mundane. Bonds: Family, Military. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4000 cp. 1 Masterwork studded leather.
Surina Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy green dress. Her crest is red and curly. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Regain custody of her daughter; and obtaining odd cultural human artifacts is her passion
Ideals: Optimist, Artistic. Bonds: Attractive, Job, Adventurer, Family. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 8 (-1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 20 gp. Jet (100 gp).
Cora Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears a worn and beaten armor. Her auburn hair is kept up in a ponytail inside a small hat. Her eyes are blue and she is always smoking a pipe.
Personality: She is happy with her job as a Barrister. She turns her eye from what people do, preferring to live and let live. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Stableman, but she was a colossal failure. She has since lost track of the people in her past.
Motivation: Wants a kiss; and to be a stableman again
Flaws: Impulsive, Mundane. Bonds: Job, Family, Has a crush. Occupation: Barrister
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 1 Magnifying glass.
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