Cloud Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears tattered old clothes. She wears a feathered hat to cover her moderate length beige fur. She wears a mask on her face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and she is wracked by social anxiety
Ideals: Athletic. Flaws: Ugly, Mundane, Fearful. Bonds: Military. Occupation: Bricklayer
Voice: American accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. Sard (60 gp).
Kasdeya Talent, Female Tiefling [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is muscular with a powerful set of arms. She wears a deerstalker hat to cover her moderate length chestnut hair. Her black eyes have a joyful gleam in them most of the time.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Kasdeya was born in the south. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Seeks redemption; and she's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Criminal record. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 3 (-4) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp.
Jasmine Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" southern woman, she wears a fancy red dress. She has brown hair. Her gray unseeing eyes seem to look past you.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Knight arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jasmine took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She left for the south, certain she would find work there.
Motivation: She is greedy; and money/treasure
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Rich, Nature, Immigrant. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 5 (-3) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Silver pearl (50 gp).
Elama Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'8". She usually wears her blue robe and has her sai always slung over her shoulder, and her gloved hand is found clutching a sai. She has moderate length blonde hair. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elama fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Disciplined, Fighting. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp.
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