Ilde Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a perfectly clean shirt and pair of pants. Her auburn hair, when down, is lengthy. Her fierce brown eyes like to dwell on things.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a daughter. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Ilde never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and she would like to get married and retire
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Family, In love, Has a crush. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Climber’s kit.
Veloptima Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the south. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
1 (-5) | 7 (-2) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -3 / 1d6-5, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Ghesh Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a green suit. He carries with him a set of rapiers on his belt, each one with a topaz on the hilt. He has wavy blue crest. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Ghesh was born the youngest of three triplets. Ghesh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghesh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with his childhood friend; and to reunite with his absent mother
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
Odorr Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He keeps his long golden hair kept up in a rat tail. He has gleaming, smiling blue eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Odorr enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Odorr grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.
Motivation: He wants to meet his childhood hero.
Flaws: Antagonistic, Hedonist, Insomniac. Bonds: Rich, Adventurer. Occupation: Carter
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 7 (-2) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!