Trail Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She has a penchant for wearing a ring with an oversized opal on her right hand. Her orange fur is singed and shortened. Her eyes are a pleasant green.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Beggar business at a young age. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Beggar
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp.
Felosial Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has dyed her greying white hair a little too much giving a sharp white color. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Always inclined to offer people food she seems plenty friendly. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised in a white middle class family as the only child. She was an apprentice working in her mother's forge. She has achieved small success as a Miner.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 130 gp.
Burto Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a faded coat and loose pants complete with top hat. His golden hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Calm and collected, he is a well trained Architect. He is a very good compulsive liar and kleptomaniac.
History: He was always a brilliant, if unscrupulous mind. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Burto grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Burto. He has worked as a Architect like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +4
Possessions: Silver chalice with lapis lazuli gems (90 gp).
Ar-Karo Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair, when down, is lengthy. His eyes are green and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Ar-Karo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Ar-Karo was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He found a children's book about a Half-Orc Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Justice. Flaws: Ugly. Bonds: Military, Poor, Adventurer. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 100 sp. Eye agate (4 gp).
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