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NPC Generator

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Lvl.
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Seed

Advanced [show]


Dean Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His golden hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Dean Bentham, Male Human Ranger 2
Medium (5'10") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)10 (+0) 9 (-1)16 (+3)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Peter Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is white. His amber eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich, Military. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Peter Hildenman, Male Half-Elf Rogue 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)4 (-3) 12 (+1)12 (+1)
Skills Deception +3, Religion -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Lia Meliamne, Female Elf [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She wears her auburn hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a forest tribe. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Armorer again.

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Rich, Nature, Job. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Lia Meliamne, Female Elf Ranger 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Heather Beitz, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears just a brown suit. She wears a colorful flower in her auburn hair. She has amber eyes and a brown hat with a yellow feather.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Bricklayer job and began her own company from there.

Motivation: She feels the way she acts is they only way to get by in the world; and to be a bellfounder again

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Heather Beitz, Female Human Ranger 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. Amethyst (140 gp).


Social Check DCs

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