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NPC Generator

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Advanced [show]


Hupe Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His silver hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Shipwright business at a young age. He found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Half-Orc people; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Hupe Brightmoon, Male Halfling Rogue 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)9 (-1) 7 (-2)8 (-1)
Skills Deception +1, Investigation +1
Senses Passive Perception 8
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 120 gp. Pink pearl (50 gp).


Social Check DCs


Jasmine High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Jeweler arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: Money/treasure; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Attractive, Immigrant. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jasmine High-hill, Female Halfling Cleric 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Alexandrite (600 gp).


Social Check DCs


Traubon Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. His auburn hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Sculptor profession.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Depressed. Bonds: Rich, Attractive, Job, Religious, Enemies. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Traubon Trueanvil, Male Dwarf Rogue 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)9 (-1) 13 (+1)8 (-1)
Skills Religion +1, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 20 pp.


Social Check DCs


Abalaba Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this southern woman wears tattered old clothes. She has red hair. She wears a mask on her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.

History: Born in the south to a Layabout, Abalaba learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She became a Layabout soon after.

Motivation: Sabotage a competitor; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Abalaba Gobblefirn, Female Gnome Monk 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)13 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 150 gp. Peridot (50 gp).


Social Check DCs

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