Quick Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather, and he perpetually has his morningstar ready. His fur is beige and curly. His blue eyes peer out from beneath his small brown hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful slaver made him what he is. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Fighting, Joker. Flaws: Cynical, Fearful. Bonds: Mentor. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Virra Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a blue poncho over her likewise colored trousers and shirt. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Animal Trainer like her father before her.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new animal trainer responsibilities is difficult
Ideals: Athletic. Flaws: Sensitive, Disease. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 8 (-1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 800 sp.
Hobart Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear white clothing when he does not wear armor. He has wavy auburn hair. His eyes are amber and beady.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Sold as a small child to a necromancer, Hobart was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Mentor, Job, Family. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 390 gp.
Sarai Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized white coat. Her brown hair is lengthy and is close to two feet long. Her hazel eyes are passionate and lively.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She served in the navy to pay for her family's outstanding loans. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist. Bonds: Immigrant, Military. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 gp. Moss agate (13 gp).
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