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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Merla Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. She has shaved her head bald. Her eyes, though not visible through her cowl, are hazel.

Personality: She snorts whenever she laughs or is feeling confident. She also hits on women, regardless of circumstances.

History: Gifted from a young age, Merla studied abroad. She dropped out of school before completing her studies. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To reunite with her absent father; and doesn't want to be a sellsword and was forced into it by her family

Ideals: Gifted, Logical. Bonds: Attractive, Has a crush, Family. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Merla Whispermouse, Female Halfling Monk 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)7 (-2) 3 (-4)10 (+0)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 6
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Golden pearl (90 gp).


Social Check DCs


Nordak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His golden hair is still thick. His hazel eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: He would like to get married and retire; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Shy. Bonds: Has a crush, Adventurer, Immigrant, Nature. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Nordak Helcral, Male Dwarf Druid 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs


Anakis Doom, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a black shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them, and sports empty pouches on her belt. Her top hat is riddled with cuts and holes. Her silver eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born in the east to a Carter, Anakis learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She has drifted from career to career and currently works as a Carter.

Motivation: Gnomish compassion; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Racist. Bonds: Job. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Anakis Doom, Female Tiefling Warrior 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Giselle Weston, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this western woman wears a simple grey robe with white stripes complete with hood. She has done her best to style her chestnut hair to look like a famous performer. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her mother was called into army service. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has dedicated herself to building a better kind of golem.

Motivation: To reunite with her absent mother; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Military, Family. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Giselle Weston, Female Human Wizard 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)5 (-3) 9 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 80 gp.


Social Check DCs

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