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NPC Generator

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Advanced [show]


Mardnab Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of magic on her torso. She carries with her a set of greatswords on her belt, each one with a amber on the hilt. Her red hair is kept up in a ponytail inside a wide-brimmed hat. This green eyed easterner is not easily forgotten.

Personality: She is a hateful person. She taunts others and blames them for her problems. Further she is a bit of a stoner and is frequently out of it.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mardnab was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Religious, Enemies. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Mardnab Gobblefirn, Female Gnome Paladin 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 18 (+4)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Ignan, Draconic
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Gomory Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His long golden hair reaches down to his waist. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: He is a Slaad in disguise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Gomory Zhanini, Male Half-Elf Rogue 1
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 4 (-3)11 (+0) 14 (+2)3 (-4)
Skills Athletics +3, Deception -2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple -2

Possessions: 30 gp.


Social Check DCs


Seven Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a necromancer, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and to clean up the streets

Flaws: Insane, Fearful. Bonds: Guardian, Mentor, Rich. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Seven Of Ale, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 7 (-2)10 (+0)
Skills Insight +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Aelar Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of death around his neck, and a hammer on his belt, and is pretty ugly. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Aelar Xistsrith, Male Elf Paladin 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)12 (+1) 7 (-2)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3100 sp. Amethyst (70 gp). Deep green spinel (70 gp).


Social Check DCs

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