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NPC Generator

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Advanced [show]


Ishte Creed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She has no hair. Her ears are large.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to make almost anything out of random pieces of junk.

History: The child of a Beggar, who enjoyed hunting, Ishte was taken on many hunting expeditions. A gifted student she started as a Beggar, but she got bored and became a Miner. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to be a beggar again

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Ishte Creed, Female Tiefling Fighter 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 7
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 13 (+1)10 (+0) 7 (-2)9 (-1)
Skills Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3

Possessions: 1000 sp. Tourmaline (100 gp).


Social Check DCs


Ulla Offund, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Roofer. Her tied-back hair is red. She has a dull look in her hazel eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a pair of adventurers, Ulla grew up listening to her father's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To unite with her sister.

Flaws: Shy. Bonds: Job, Attractive, Family, Adventurer. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Ulla Offund, Female Gnome Warlock 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)5 (-3) 17 (+3)12 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Tenena Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her auburn hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is lazy, self-centered, vain, and jealous.

History: She was born several months after her father was called into army service. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tenena took refuge in the old dungeon and found the beat up sai and armor she uses now. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To protect her home; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Selfish. Bonds: Military, Nature, Guardian. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Tenena Raulnor, Female Gnome Rogue 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Lone In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a pastel costume with the symbols of the four houses of cards on her torso. She keeps her beige fur in a pixie cut. Her eyes are likewise blue.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Crown-heir for the past few years.

Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult.

Ideals: Artistic. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Lone In the Storm, Female Tabaxi Warlock 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 7 (-2)6 (-2)
Skills Medicine +0, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs

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