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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vadania Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing violet shirts, loose pants, and blazers most of the time, and carries spears. Her blonde hair is styled in orderly dreadlocks. She wears a mask on her face.

Personality: She likes to make people angry or surprised. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in a small village she learned the ways of the warrior from her father. There was a wharf not far from home where she often wandered off to fish. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Vadania never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, In love. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Vadania Sherman, Female Half-Elf Bard 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)11 (+0) 9 (-1)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs


Art Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a long, brown, dusty cloak. She has done her best to style her red fur to look like a famous performer. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: Art is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born on a small isolated farm. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.

Motivation: She is not mentally stable, and does not behave rationally; and she is content

Ideals: Extrovert, Philantrophist. Flaws: Insane. Bonds: Poor, Attractive, Nature. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Art Running, Female Tabaxi Fighter 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Caelynn Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a violet vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She sports a flattop hair cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Caelynn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved out south to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Artistic. Flaws: Ugly, Addict, Disease. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Caelynn Blum, Female Half-Elf Druid 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs


Eleanor Hadleigh, Female Human [Permalink]

Personal [hide]

Description: An older woman who usually wears her grey robe and has her flail always slung over her shoulder, she is not a threatening figure. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is almost excessively polite to everyone, even when angry. She is skeptical of what others tell her and is slow to trust.

History: The child of a Stableman, who enjoyed hunting, Eleanor was taken on many hunting expeditions. In her 11th year, her parents were killed by a dire rats raid, leaving Eleanor alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions; and many dire rats want her driven away

Flaws: Insane, Shy. Bonds: Nature, Enemies, Religious. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Eleanor Hadleigh, Female Human Monk 3
Medium (4'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)8 (-1) 5 (-3)9 (-1)
Skills Animal Handling -1, Persuasion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 18000 cp.


Social Check DCs

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