Ishte Subtlety, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in a clean green cloak covering her clean studded leather. Her Stetson hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Sold as a small child to a brothel owner, Ishte was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Military, Mentor. Occupation: Dilettante
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 5 (-3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Darkwood Buckler.
Maynild Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her spear. She is portly but not overly obese. Her blonde hair is cut jaggedly and amateurishly. Her blue unseeing eyes seem to look past you.
Personality: Cocky and sure of herself, she believes she is the best Engraver born in the past three hundred years. She also is a firm believer in the womanly ideal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She struck the Engraver job and began her own company from there.
Motivation: To be a Laborer again; and further expansion of business
Flaws: Disease, Impulsive. Bonds: Job, Immigrant. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 500 sp.
Bernard Clifton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey cloak and cross-gartered white stockings. His brown hair is thinning but still full. His violet eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a habit of throwing himself into exceedingly dangerous situations.
History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world; and wants a kiss
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Nature, Mentor. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 40 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Charles Cromwell, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly golden, has prominent grey streaks. His gray unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Justice, Fighting. Flaws: Disease, Shy. Bonds: Poor. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 13 (+1) | 8 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!
