Kilvar Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail and is in decent physical shape. His hair is short and silver. His violet eyes dart from person to person.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Kilvar lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Kilvar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kilvar's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: Many drow want him driven away; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Fearful. Bonds: Family, Adventurer, Enemies. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 4000 cp.
Ulfgar Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy blonde beard and wild blonde hair. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of orcs; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Hematite (13 gp). 1 Masterwork Common Melee.
Right-Handed Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time, she is not a threatening figure. She keeps her red fur in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born at the edge of vast plains. While studying, she fell in love. They married and had a daughter. She now owns her own business.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Impulsive, Fearful. Bonds: Job, Nature, In love. Occupation: Tanner
Voice: Irish accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp. A delicate silver chain set with a tourmaline (60 gp).
Windy In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'10" southern man, he wears pastel painted combat armor at almost all times. He wears his brown fur up. His eyes are green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Windy was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Windy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Actor
Voice: French accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp.
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