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NPC Generator

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Advanced [show]


Ida Hayley, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of ceremonial daggers on her belt, each one with a opal on the hilt. Her tied-back hair is chestnut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. Ida is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her father raised her in a mountain cabin. Ida liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Hunter and was forced into it by her family.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Ida Hayley, Female Human Bard 2
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 7
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Religion +4, Stealth -1
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: Just what you see.


Social Check DCs


Taklinn Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair and beard is wavy and long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Taklinn grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he is wracked by social anxiety

Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Adventurer, Attractive. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Taklinn Gorunn, Male Dwarf Paladin 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +0, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Marbas Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Butcher, he is not a threatening figure. His chestnut hair is smooth and relatively long. His white eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a desert tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Job, Nature, Family. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Marbas Devotion, Male Tiefling Aristocrat 3
Medium (5'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)9 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Krimmon Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man wears baggy white pantaloons and a grey scarf, and sports empty pouches on his belt. His head has been shaved. His fierce gray eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.

History: Born to a Sellsword, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and expand his business

Flaws: Ugly, Selfish. Bonds: Job, Poor, Criminal record. Occupation: Knight

Voice: Raspy

Attributes [hide]

Krimmon Goldfound, Male Halfling Paladin 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)13 (+1) 7 (-2)6 (-2)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs

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