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NPC Generator

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Advanced [show]


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His cinnamon fur is braided into rings. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Carter business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He then took over the family business and is one of the better Carter for hire.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Job, Criminal record. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Flame Candle, Male Tabaxi Aristocrat 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)8 (-1) 6 (-2)14 (+2)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs


Mara Othronus, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a faded coat and loose pants complete with broad hat. Her hair is short and red. Her eyes, though not visible through her cowl, are gray.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Locksmith, Mara learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She has drifted from career to career and currently works as a Locksmith.

Motivation: She feels the way she acts is they only way to get by in the world; and she loathes her own lifestyle

Ideals: Impeccable. Flaws: Fearful, Depressed. Bonds: Job. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Mara Othronus, Female Elf Monk 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)5 (-3) 12 (+1)14 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Patrin Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. He has moderate length rusty crest. His eyes are gold and he is always smoking a pipe.

Personality: Patrin is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and to find somewhere to settle down

Flaws: Depressed, Shy, Mundane. Bonds: Attractive, Poor. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Patrin Linxakasendalor, Male Dragonborn Barbarian 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)9 (-1) 12 (+1)9 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Hubert Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His hair is chestnut, silky, and of moderate length. His fierce amber eyes like to dwell on things.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Attractive, Job, Criminal record, Religious, Family. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Gracey, Male Human Commoner 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs

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