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NPC Generator

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Advanced [show]


Skûn Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears baggy white pantaloons and a tan scarf, and sports empty pouches on his belt. He wears his golden hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Skûn Birkenhead, Male Half-Orc Warlock 2
Medium (6'7") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)11 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 80 gp. 4 Smokesticks.


Social Check DCs


Dazzazn Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports black clothing, slightly heavier than average wear. He keeps his blue crest in a pixie cut. His eyes are gold and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Dazzazn reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Flaws: Shy, Racist. Bonds: Rich, Military, Slave. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Dazzazn Gygazzylyshrift, Male Dragonborn Adept 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Serpent Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His gray fur is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Locksmith business at a young age. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family.

Ideals: Justice. Bonds: Guardian, Job, Family. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Serpent Hummingbird, Male Tabaxi Warlock 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)6 (-2) 14 (+2)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his red hair up. His thin eyebrows rest above his beady amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: French accent

Attributes [hide]

Anselm Cooper, Male Half-Elf Warrior 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)9 (-1) 5 (-3)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp. 1 Good lock.


Social Check DCs

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