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NPC Generator

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Advanced [show]


Mindartis Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many green ritualistic tattoos. He is typically in his Slave Trader uniform. His long brown hair reaches down to his waist. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Mindartis embodies much of what other species detest in the Half-Elves. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mindartis took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He became a Slave Trader soon after.

Motivation: Money/treasure; and to be a dyer again

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Rich, Nature. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Mindartis Mellerelel, Male Half-Elf Cleric 3
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Akmen Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'0". He wears green painted combat armor at almost all times, and his gloved hand is found clutching a sai. His purple hair is lengthy and is close to two feet long. His black eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Akmen was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Akmen Temperance, Male Tiefling Ranger 2
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 7 (-2)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1200 sp.


Social Check DCs


Gesrethe Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and usually wears her black robe and has her ceremonial dagger always slung over her shoulder. Her silver crest is still thick. She wears a mask on her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She uses divination through singing.

History: She was raised in a white middle class family as the only child. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against gnolls

Ideals: Gifted. Flaws: Secretive, Mundane, Disease. Bonds: Enemies. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Gesrethe Turnuroth, Female Dragonborn Monk 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Alice Ramsay, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her chestnut hair is singed and shortened. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is skeptical of what others tell her and is slow to trust.

History: A powerful wizard made her what she is. Alice was born on a far western island where she grew up under the tutelage of her father, an expert Detective. She then took over the family business and is one of the better Detective for hire.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Ugly, Shy. Bonds: Immigrant, Job, Mentor. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Alice Ramsay, Female Human Commoner 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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