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NPC Generator

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Advanced [show]


Tana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a blue tunic with tan highlights, and long green pants that bunch up around her shoes. Her white hair is knotted and matted. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her father. Tana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and to protect her home

Ideals: Opinionated, Fighting. Flaws: Addict. Bonds: Job, Nature, Guardian. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Tana Horcusporcus, Female Gnome Monk 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1000 cp. Jade (60 gp).


Social Check DCs


Umpen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue armored body suit, with a simple grey line shooting up and back down. His black hair is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Opinionated, Joker. Bonds: Rich. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Umpen Timbers, Male Gnome Warrior 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. Bloodstone (80 gp). Jade (80 gp). Jet (80 gp).


Social Check DCs


Azzakh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large black jacket. Beneath his clothing is a huge mess of scar tissue. His crest is scarlet and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Slave, Attractive, Nature, Immigrant. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Azzakh Fharngnarthnost, Male Dragonborn Bard 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)17 (+3) 8 (-1)10 (+0)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 2000 cp. Iolite (50 gp).


Social Check DCs


Flask In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a pastel and tan handkerchief worn on her left side. She sports a flattop fur cut. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Flask was born in the west. At a young age she loved to build and create. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She now owns her own business.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Philantrophist, Persistence, Gifted. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Flask In the Morning, Female Tabaxi Wizard 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 130 gp.


Social Check DCs

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