Raiann Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman sports green clothing, slightly heavier than average wear. Her long copper crest is drawn into a two foot long braid. Her red unseeing eyes seem to look past you.
Personality: She is extraordinarily eccentric. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Server father left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: She is content.
Flaws: Disease, Insane, Mundane. Bonds: Poor, Immigrant. Occupation: Apothecary
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 40 gp.
Alexandre Acton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair and beard is wavy and long. His brown unseeing eyes seem to look past you.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alexandre took refuge in the large cave and found the beat up hammer and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business; and to be a hunter again
Ideals: Logical, Entrepeneur. Flaws: Disease. Bonds: Job, Nature. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Black pearl (300 gp).
Hugh Whitby, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by chocolates. His golden hair is matted, messy, and big. He has green eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Nissa Beren, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a very tight haircut. She tend to wears goggles to shield her eyes.
Personality: She speaks before she thinks and is too direct. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born on a small isolated farm. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by illithids. Nissa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: To pay off her debts; and several ex partners dislike her way of doing things and want revenge
Flaws: Impulsive, Antagonistic. Bonds: Nature, Enemies, Debt. Occupation: Bounty Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. Pink pearl (70 gp).
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