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NPC Generator

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Advanced [show]


Lone Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man wears a tight fitting pastel shirt and pants. His orange fur is heavily combed to the right. His eyes are hazel and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. His father was a soldier and died while he was still young. Lone was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Athletic, Logical. Flaws: Secretive. Bonds: Rich, Military. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Lone Hummingbird, Male Tabaxi Barbarian 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Silk rope.


Social Check DCs


Sekhmet Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman dresses in green turtlenecks beneath a violet coat with black slacks. Her hair is cut close to her head. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with finding treasure.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire.

Ideals: Gifted. Bonds: Poor, Job, Adventurer, Has a crush. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Sekhmet Conviction, Female Tiefling Commoner 1
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp. Onyx (50 gp).


Social Check DCs


Cockaby Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His golden hair is cut short. He has a tattooed face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has worked as a Ploughman like his mother before him.

Motivation: To clean up the streets; and expand his business

Ideals: Impeccable. Flaws: Mundane. Bonds: Poor, Attractive, Job, Guardian. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Cockaby Boondiggles, Male Gnome Warrior 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)9 (-1) 16 (+3)15 (+2)
Skills Performance +4, Stealth +0
Senses Passive Perception 13
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 4000 cp. 6 Acid flasks.


Social Check DCs


Berrian Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a rapier on his belt, and he perpetually has his rapier ready. His head has been shaved. His thin eyebrows rest above his beady brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and doesn't want to be a marshal and was forced into it by his family

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family, Rich. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Berrian Aloro, Male Elf Sorcerer 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)4 (-3) 9 (-1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp.


Social Check DCs

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