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NPC Generator

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Lvl.
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Advanced [show]


Sannl Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her auburn hair has been sun bleached extensively. She has a dull look in her brown eyes.

Personality: Sannl is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is skeptical of what others tell her and is slow to trust.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Extrovert. Flaws: Shy, Ugly. Bonds: Poor. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Sannl Hammerstone, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)11 (+0) 9 (-1)6 (-2)
Skills Acrobatics +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Sarai Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Servant. She inherited the family business which she has now maintained for 10 years.

Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military, Job. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Sarai Fastfoot, Female Halfling Adept 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Banded mail.


Social Check DCs


Forcas Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports black clothing, slightly heavier than average wear. His hair, while still mostly purple, has prominent grey streaks. His eyes are likewise black.

Personality: Forcas wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his music dream.

Motivation: He loathes his own lifestyle; and to share knowledge with the world

Ideals: Disciplined, Logical, Artistic. Flaws: Depressed. Bonds: Nature. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Forcas Ennui, Male Tiefling Ranger 1
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp. Banded agate (7 gp).


Social Check DCs


Margery Dudley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. She keeps her golden hair in a pixie cut. Her eyes are green.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Marshal and found it very stressful. She struck the Marshal job and began her own company from there.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Job, Military. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Margery Dudley, Female Human Adept 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 gp.


Social Check DCs

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