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NPC Generator

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Advanced [show]


Adrik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Fortune-teller. He takes great joy in being the best Fortune-teller in town.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Dyer, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Adrik Lutgehr, Male Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. Moss agate (10 gp).


Social Check DCs


Trail In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her beige fur is thinning but still full. Her eyes are hazel and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a great chef.

History: Born to a Weaver, her father struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is her passion

Ideals: Opinionated, Gifted. Bonds: Poor, Family, Adventurer. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Trail In the Morning, Female Tabaxi Monk 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 3 (-4)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Dondon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He wears a colorful flower in his white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is harsh and unforgiving.

History: Dondon was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end.

Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Job, Has a crush. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Dondon Copperkettle, Male Halfling Adept 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)14 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Oppleby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Oppleby and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oppleby discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oppleby fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Bonds: Poor, Has a crush, Slave, Attractive. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Oppleby Cobblelob, Male Gnome Aristocrat 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 18 (+4)11 (+0) 14 (+2)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 700 sp. 1 Darkwood Buckler.


Social Check DCs

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